Free tool

Seamless pattern checker

Drop a pattern tile to see it repeated 3 by 3 or 5 by 5 as a grid, half drop or brick, with the joins marked. The checker measures how much the left and right edges, and the top and bottom edges, differ, and offsets the tile by half so you can fix the seams in your editor. Free, in your browser. It does not repair seams.

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Drop the tile you want to check

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Step by step

  1. Drop your tile

    Drop one PNG, JPG or WebP pattern tile above. The tile should be exactly one repeat, with no margin around it.

  2. Pick the repeat type

    Choose Grid, Half drop or Brick to match how the pattern will be printed or used, and 3 × 3 or 5 × 5 copies. Zoom in and drag to look closely at a join.

  3. Read the edge check

    Each join gets a measured difference and a verdict. Turn on seam lines to see where the tile edges are and where each join is worst.

  4. Fix it and check again

    Download the offset tile as PNG or layered PSD, paint over the joins that now run through the middle, then drop the fixed tile here again.

How do I check if a pattern is seamless?

Repeat the tile and look at the joins, then compare the opposite edges. A seamless tile has a last column of pixels that flows into its first column, and a last row that flows into its first row, so the copies meet without a line.

Looking alone misses things: a seam that is obvious at 100% can vanish in a 3 × 3 thumbnail, and a soft brightness change across the tile only shows when many copies sit side by side. That is why the checker does three things at once:

  • Repeat view. Your tile in the middle with copies around it, 3 × 3 or 5 × 5, zoomable down to single pixels. Copies are drawn at whole-pixel sizes so the preview doesn’t add hairlines that aren’t in the file.
  • Edge check. A measured number for each join, worked out from the pixels on both sides of it.
  • Seam lines. Thin dashed lines on the tile edges and a thick orange mark on the stretch of each join that differs most.

What do the edge check numbers mean?

The number is the average difference between the pixels on the two sides of a join, on a 0 to 255 scale. 0 means the edges match exactly. The checker compares it with how much neighbouring pixels differ just inside the edges, because a busy texture changes a lot from pixel to pixel anyway.

Verdict Rule
Joins cleanly 2 or less, or no more than 1.5 times the pixels beside the edge
Seam may show Up to 3 times the pixels beside the edge
Seam likely visible More than 3 times the pixels beside the edge

These are rules of thumb, not a standard, so always look at the repeat as well. Here is what the check measured on test tiles we made for this page, rounded the way the checker shows them (one decimal under 10, whole numbers above):

Test tile (512 px unless noted) Left/right join Top/bottom join Verdict
Wave pattern made to wrap exactly, PNG, grid 0.5 (beside: 0.5) 0.4 (beside: 0.4) Joins cleanly
The same tile saved as JPG at quality 85, grid 1.8 1.6 Joins cleanly
The same PNG checked as a half drop 18 0.4 Left/right seam likely visible
The same PNG, darkened by up to 30% towards the left edge 40 0.3 Left/right seam likely visible
Motifs on transparent, one cut off at the bottom edge (400 px) 0.6 64 Top/bottom seam likely visible
Random plasma texture, not made to tile, JPG (600 px) 67 109 Both seams likely visible

Two things stand out. Saving as JPG adds small differences along the edges because of the compression, so keep the master tile as PNG. And a tile can be perfectly seamless for one repeat type and fail for another.

Which repeat should I check: grid, half drop or brick?

Check the one your pattern will be printed with. Each one joins different edges:

Repeat How copies are placed What has to match
Grid Straight rows and columns Left edge with right edge, top with bottom
Half drop Each column moves down by half a tile Right edge with the left edge half a tile lower; top with bottom
Brick Each row moves sideways by half a tile Left with right; bottom edge with the top edge half a tile along

Fabric printers use the same three ideas under their own names. Spoonflower, for example, lists Basic, Half-Drop and Half-Brick repeats, plus Center and Mirror (Spoonflower: Repeat Options). Mirror flips the design, which this checker does not show.

How do I fix a seam once I can see it?

Move the seams into the middle of the tile, paint over them, and check again. This is the classic offset method: in Photoshop it is Filter > Other > Offset with Undefined Areas set to Wrap Around (how-to with the menu path).

The checker does the offset for you. Switch the view to Offset by half and turn on seam lines to see where the old edges now run, then download the offset tile:

  • Offset PNG. The offset tile, same size as the original, ready to retouch in any editor.
  • Download PSD. Three layers: Offset by half (visible), Original tile (hidden) and Seam guides (hidden), a 1 px magenta line on each old edge that you can show while you paint.

For half drop and brick, the offset is taken from the repeat itself rather than a plain wrap: a half drop moves by half the width and a quarter of the height, a brick by a quarter of the width and half the height. That way no old join is left on the outer edges, and the offset tile still repeats the same way. Paint over the joins without touching the outer edges, which already match, then drop the fixed tile back here to confirm the numbers went down.

What this checker doesn’t do

  • It doesn’t repair, blend or mirror the edges. You fix the seams; it shows and measures them.
  • It reads one tile at a time, at 8 bits per channel, from PNG, JPG or WebP.
  • It works in sRGB. A tile with another colour profile, such as Adobe RGB, is converted to sRGB when the browser reads it, and the downloads carry no profile.
  • It doesn’t judge the design itself, such as motifs that line up into unwanted stripes when repeated. The 5 × 5 view is the place to spot those by eye.
  • It reads tiles up to 8192 x 8192 pixels. Large tiles can still exceed what a phone browser can draw; a desktop browser has more room.

Questions

Does this tool fix seams for me?

No. It shows the seams, measures them and moves them to the middle of the tile with the offset view, but the repair is up to you in your editor. Tools that fix seams automatically blur or mirror the edges, which often shows as a soft band or a visible mirror line.

What is the offset by half view?

It moves the tile by half its width and half its height and wraps the pixels that fall off one side back in on the other. The old edges then meet in a cross through the middle, where you can paint over them. In Photoshop this is Filter > Other > Offset with Wrap Around. A half drop or brick staggers its joins, so there the move is half a tile one way and a quarter the other, which puts every old join inside the tile.

Why does my tile pass as a grid but fail as a half drop?

In a half drop the right edge of the tile meets the next column half a tile lower, so it has to match a different part of the left edge. A tile made for a straight grid usually fails as a half drop, and the other way round. Check the layout you will actually print.

What size should the tiled preview be?

Pick 1000, 2000 or 3000 px wide. The preview is built from whole-pixel copies of your tile, so the size can be off by a pixel or two from the one you picked. Use it as a listing or mockup image; send the single tile to the printer.

Can it check a pattern with a transparent background?

Yes. Transparency shows on a checkerboard and the edge check counts changes in opacity as well as colour, so a motif cut off at one edge and missing at the other is flagged.

Is my design uploaded?

No. The browser decodes the image, and the checks and downloads are made on your computer by the page itself. Nothing is sent to a server, which you can confirm in your browser's network panel.

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